Interior Architecture (IN)

IN 131  SE: Sculpture  3 Credits  

Foundations Media Labs are 15-week studio courses that introduce students to the basic visual language of a specific media or genre, focusing on skill building and an investigation of the formal elements and principles, in combination with appropriate concepts and theories. Students develop work specific to the materials and lab chosen. The course consists of lecture, discussion, practical demos, studio practice and research. Ongoing formative review takes place in group/individual tutorials, work in progress reviews, seminars, and critiques. A span of subjects is offered-- six in the Fall, six in the Spring.

IN 211  Emergent Materials & Processes  3 Credits  

This unit provides three modules: Module 1 - Introduction to New Materials and Technologies of IA Practices; Module 2 - Temporal Materials & Furnishings in Space & Light; Module 3 – In-depth View of the Economy Materials, Processes and Human Activities. Each module introduces the language of the built-environment and interiors. Students explore the dual nature of materials in space as both functional and expressive. Design modules evolve from the introduction of new materials to their sequential ordering of installation for the built-environment and its objects. During the 15-week course, students will observe and create 2D and 3D design projects using a wide range of mediums and construction methods. Projects will help students understand issues of sustainability in relation to choices of materials, and energy technology. Students will also learn about safety regulations, and designing for well-being and innovative practices.

IN 223  Introduction: Interior Architecture  3 Credits  

This unit provides three modules: Module 1 - Introduction to IA Practices; Module 2 - Temporal Space & Light; Module 3 - Introduction to Forms and Human Activities. Each module introduces the language of the built-environment and its spatial and formal elements. Students explore the dual nature of space as both functional and expressive, and investigate how the built environment communicates both statically and dynamically over time. In these Design modules, students transition from an expressive exploration of abstract elements to designing with increasing sophistication of form, function and composition. During the 15 week course, students will observe and create projects comprised of evidence based 2D and 3D design in a variety of mediums including film and photography. Projects are designed to help students understand environmental spaces, materials and objects while they also gain knowledge of basic social and psychological meaning of well-being, esthetics and innovative practices.

IN 224  Human Centered Design  3 Credits  

This unit provides three modules: Module 1 - Introduction to Human Centered Design Practices; Module 2 - Energy and Light; Module 3 - Living Systems and Technology. Each module identifies the major procedures of research programming and space planning for the built environment and its occupancy type. Each module sequentially prepares students to exercise rapid designing, field observations and interviewing skills that ultimately develop a viable and visual solution for each module project. The unit is an immersive and exploratory investigation to improve the environmental conditions in our areas of work, play and well-being. Students practice biophilic and biomimicry methods and applications in the field of interior architecture.

IN 225  IA Communications  3 Credits  

This interdisciplinary studio will explore rapid decision-making process and concept drawing techniques for conveying an idea accurately in scale and describing relevant information. The course will emphasize how to express information, spatial systems, and objects for their intended use for construction and presentation conventions. Students learn techniques in a variety of mediums, including model-making, computer-aided drafting, multi-view drawings for object and interior production drawings. Students apply the knowledge acquired to communicate, excite & persuade their audience about their designs in formal presentations with guest designers, architects, artists, and developers.

IN 226  Fabrication  3 Credits  

This studio introduces students to shop practices, fabrication methods, tools, and equipment in a context of design, object design, and interior architecture. Processes will focus on wood, with an introduction to a range of materials such as plastic, textiles, glass, masonry and metals. Lectures will include demonstrations, technical knowledge of materials and their composites, technical writing and drawing, and hands-on methods for assembly. Students learn within evidence-based projects about products that focus on environmental impact, economy of materials, installation protocols, construction and product up-cycling. This course includes field trips, guest speakers and visits with manufacturers with a range of fabrication studio expertise and prototyping.

IN 233  Critical & Contextual Studies I  3 Credits  

This is a 15-week unit taught parallel to the sequence of rotational studio modules. Critical & Contextual Studies faculty will draw on discipline perspectives in relationship to the Unit Theme. Students’ understanding of historical and critical studies will be developed through their participation in lectures, seminars, tutorials and visiting lecturers. C&CS supports students to develop the ability to research and understand their practice within a contemporary and historical cultural context. This unit will also enable students to develop verbal, written and presentation skills. Students will participate in the process of knowledge acquisition and creation through a research process supported by lectures, seminars and writing.

IN 234  Critical & Contextual Studies II  3 Credits  

This 15-week unit taught parallel to the sequence of rotational studio modules. Critical & Contextual Studies faculty will draw on discipline perspectives in relationship to the Unit Theme. Students’ understanding of historical and critical studies will be developed through their participation in lectures, seminars, tutorials and visiting lecturers. C&CS supports students to develop the ability to research and understand their practice within a contemporary and historical cultural context. This unit will also enable students to develop verbal, written and presentation skills. Students will participate in the process of knowledge acquisition and creation through a research process supported by lectures, seminars and writing.

IN 298  Independent Study  1.00 - 4.00 Credits  

Focuses on a special project of the student's choice and design that is unavailable within the regular curriculum. Prerequisites: sophomore standing and permission from department chair.

IN 323  Community Practice  3 Credits  

This unit provides three modules: Module 1 - Introductions to Public Spaces and IA Practices; Module 2 - Community Outreach and Accessibility; Module 3 - Community Design and Impact. Students will design small-scale buildings with varying degrees of contextual complexity. This unit is a comprehensive exploration of problem identification that includes research, programming, preliminary space planning and design development for a variety of organizations. Students will be sensitive to the project’s economic and growth constraints within each module. Students will develop full scope projects for a range of sites. Projects may include non-profit, educational, scientific, spiritual and well-being organizations. Emphasizes understanding design as an analytical process that extends from programmatic analysis to a formal development of design ideas. Students will design small-scale buildings with a variety of programming complexities including custom materials and furnishings. Students will study local, regional and global non-profit trends as advocates for citizenship and social responsibility awareness.

IN 324  Integrated Building Systems  3 Credits  

This unit provides two modules: Module 1 - Five week Project; Module 2 - Ten week Project. Students explore and design medium-scale buildings with varying degrees of contextual complexity. This studio emphasizes the understanding of design as an analytical process that extends from programmatic analysis to the formal development of interior architectural spaces. Students will design a commercial space with specific employee and occupant organizational systems. Integrated creative thinking will be used to analyze project programming and develop multiple design solutions. Assignments in the fabrication shop emphasize the understanding and expressive use of prototyping materials and fixtures in conjunction with specialized interiors and aesthetic branding considerations. Emphasis will be on the design process, including creative tools for interior development note keeping, spatial and corporate branding, designs and prototypes sketching, and 2D and 3D documentation.

IN 325  Environmental Design  3 Credits  

Students observe and experiment within the interior and exterior environments to meet aesthetic criteria, practical needs or a specific physical-psychological experience within built, natural or human environments for functional and artistic expression. Historical studies within art and architectural history and experimental art and architecture of the 21st century. Projects applied to cultural contexts as well as climatic environments. The course application of environmental terminology and human factor conditions are through a series of lecture and studio projects. Field trips will explore human behavior, physical environments, habitats and design new concepts for social and aesthetic spaces. Projects will be in a variety of media such as model making, sculpture, painting, video, and construction drawings; this may revolve around entertainment, displays, objects, interiors or public art areas.

IN 326  Living Systems Design  3 Credits  

The course will require students to engage in several rapid design exercises ultimately focusing on three module projects. Each module will provide parameters for devising a plan and program based on client, building, performance space, products and or policies around the living systems for the built environment. The student will gain knowledge in observation skills, research, and practice in both the interior and exterior environments (natural or built environment). The criterion of projects, lectures, and field trips with naturalists, landscape architects, scientists, artists, and community leaders are to broaden our community in the Northwest while embracing the current rural and urban topics of the globe. Students will explore human behavior, physical environments, habitats and will design new concepts for exchange and engagement in public spaces with nature. Projects will encourage experimentation with a variety of media and technologies along with outcomes of model making, sculpture, painting, video and construction drawings; this may revolve around urban planning, entertainment-performance spaces, civic gathering spaces, spiritual renewal spaces, transportation systems and hubs, displays, objects, interiors or public art areas.

IN 327  Object Design  3 Credits  

In this interdisciplinary studio course students will explore concepts surrounding the form, function, placement and social impact of objects within the built environment and learn about the history and evolution of object design. Students gain an understanding of entrepreneurial opportunities by designing objects and learn about materials and fabrication systems through a series of research projects. Projects may include fashion, textiles, furnishings, and smart technologies as a way to improve human conditions both locally and globally. Students explore individual and collaborative brainstorming, artistry and innovation, hands-on experimentation, materiality, and 2D/3D mockups. Guest designers and production manufacturers will provide techniques, conferencing and participate as a panelist at critiques. Students create projects for the Interior Architecture open-house at the end of the semester.

IN 328  Responsive Object Design  3 Credits  

In this interdisciplinary studio course students will explore concepts surrounding the form, function, placement and social impact of objects within the built environment and learn about the history and evolution of object design. Students gain an understanding of entrepreneurial opportunities by making objects and learning about materials and fabrication systems through a series of research projects that relate to responsive upcycling, economical, and eco-effective product solutions. Projects may propose fashion, textiles, furnishings, and smart technologies as a way to improve the human condition locally and globally. Emphasis is on individual and collaborative brainstorming, artistry and innovation, hands-on experimentation, materiality, and 2D and 3D mock-ups. Guest designers and product manufacturers will demonstrate techniques, give feedback and participate as panelists at critiques

IN 333  History of Interior Architecture  3 Credits  

History of Architecture, Interiors, and Objects in the Nineteenth & Twentieth century to the present and reflect societal changes and directions. This unit explores the global design history of style, production, materials, and use of objects and interior architecture. Lecture format, field trips with selected areas of research. Students explore, research and compare interiors and objects in varying degrees of contextual complexity. Lectures emphasize the understanding of interior architecture design as an analytical process that extends from programmatic analysis to the formal development of interior architectural spaces and objects in a variety of media such as art, film, theatre, and other practices.

IN 334  Comparative Interiors & Objects  3 Credits  

This unit provides three modules: Module 1 - Overview and Global & Cultural IA Enterprises, Module 2 – Comparative Globalization, Technologies and Industrialization for Interiors and Objects Module 3 – Comparative Universal Design, Scale and Work Styles of Furnishings and Objects. Students explore, research and compare Interiors and Objects in varying degrees of contextual complexity. Lectures emphasize the understanding of interior design and architecture as an analytical process that extends from programmatic analysis to the formal development of interior architectural spaces and objects in a variety of media such as art, film, theatre, and other practices. Comparative creative thinking and research will be used to analyze space and objects to develop further an individual’s creative play for multiple design solutions relating to current events and topics.

IN 342  ST: IA Emergent Topics  3 Credits  

This unit provides three modules: Module 1 - Introductions to Solving Emergent Spaces, Interiors, Furnishings, and Objects as relates to Current Events and Needs of IA Practices; Module 2 – Comparative Design Research Outreach and Accessibility; Module 3 – Emergent Design Solutions that impacts developed for small-scale buildings and/or objects with varying degrees of contextual complexity. This Unit is a comprehensive exploration of problem identification that includes research, programming, preliminary space planning and design development for a non-profit organization. Students will be sensitive to the projects economic and growth constraints within each module. Students develop full scope projects ranging from non-profits, educational, scientific, spiritual sites, and well-being agencies. Emphasizes understanding design as an analytical process extends from programmatic analysis to formal development of design ideas. Projects design small-scale buildings with a variety of programming complexities. Students experience local, regional and global non-profit trends as advocates for citizenship and social responsibility awareness.

IN 411  Immersive IA Communications  3 Credits  

This unit provides three modules: Students explore and design medium-scale buildings with varying degrees of contextual complexity in digital and analog modeling. This advanced studio emphasizes the understanding of design as an analytical process that extends from programmatic analysis to the formal development of interior architectural spaces in a variety of software, VR, and prototyping. Each module will design a space with specific employee/occupant organizational systems. Integrated creative thinking will be used to analyze project programming and develop multiple design solutions. Assignments in the fabrication shop emphasize the understanding and significant use of prototyping materials and fixtures for 2D and 3D models. Emphasis will be on the design process including creative tools for interior development and product showcasing. Students develop skills for implementing their upcoming BFA capstone project.

IN 418  Interior Architecture Internship  1.00 - 6.00 Credits  

Design Internship. Arrange with Department Chair. Department authorization required.

IN 419  IA Entrepreneurship  3 Credits  

This course provides an opportunity for critical discussion of contemporary design practice and individual preparation for entering the Interior Architecture profession, including entrepreneurship. Through the investigation of practitioners, production methods, practice issues, professional resources and representation, students gain insight into the direction and career possibilities for design businesses.

IN 423  Complex Systems I  3 Credits  

This final unit is a 15-week semester-long interior architecture that prepares for the spring semester capstone project which requires a formal proposal submitted for approval by the department before its earliest stage of production. This project is to develop complex design skills, which includes client profiling, space planning, furniture schemes to complex construction concepts. Students will share research and work collaboratively in refinement and implementation among faculty, professionals, and mentors. By mid-semester, students begin to idealize a final capstone project proposal for departmental approval. At the end of the semester, this complex system project and capstone proposal will be on view at the department's winter open house.

IN 424  Complex Systems II - Capstone  3 Credits  

This final Unit is a 15-week semester-long Interior Architecture capstone project that requires a formal proposal submitted for approval by the department before its earliest stage of production. This project is self-defined and self-managed alongside the guidelines of the faculty. Students will share research and work collaboratively in refinement & execution among faculty & professional mentors. This capstone project defines the notion of design, process, material and technical exploration, expression & experimentation that best expresses the student’s ability as an artist, citizen, and innovator. At the end of this unit, the project will reflect an advanced level of research investigation and formal visual interpretation reviewed by faculty, guest panelists, professional mentors & peers. The capstone project and student-designer participation is a departmental requirement for exhibition and public viewing at Cornish’s BFA Exhibition and Industry Night.

IN 425  Environmental Design  3 Credits  

Students observe and experiment within the interior and exterior environments to meet advance systems of aesthetic criteria, practical needs or a specific physical-psychological experience within built, natural or human environments for functional and artistic expression. Historical research within art and architectural history and experimental art and architecture for the 21st century. Project schemes gain references to cultural environments as well as climatic environments. The course explores advance environmental terminology along with human factor conditions through a series of lectures, field observations, and studio exercises. Field trips will examine human behavior, physical environments, habitats and design new concepts for social and aesthetic spaces. Projects executed in a variety of media such as model making, sculpture, painting, video, and construction drawings; this may revolve around entertainment, displays, objects, interiors or public art areas.

IN 426  Living Systems Design  3 Credits  

The course will require students to engage in several rapid design exercises ultimately focusing on three module projects. Each module will provide parameters for devising a plan and program based on client, building, performance space, products and or policies around the living systems for the built environment. The student will gain knowledge in increased observation skills, research, and practice in both the interior and exterior environments (natural or built environment). The criterion of projects, lectures and field trips with naturalists, landscape architects, scientists, artists, and community leaders is to broaden our community in the Northwest while embracing the current rural and urban topics of the globe. Students will explore human behavior, physical environments, habitats and will design new concepts for exchange and engagement in public spaces with nature. Projects will encourage experimentation with a variety of media and technologies along with outcomes of model making, sculpture, painting, video and construction drawings; this may revolve around urban planning, entertainment-performance spaces, civic gathering spaces, spiritual renewal spaces, transportation systems and hubs, displays, objects, interiors or public art areas.

IN 427  Object Design  3 Credits  

This interdisciplinary advance studio course will explore historical to present logical relationships within society around objects of design and their form, function; including placement and impact within the built environment. Students gain an understanding of entrepreneurial opportunities by design objects, materials & fabrication systems through a series of research projects. Projects may include fashion, textiles, furnishings, and smart technologies as a way to improve human conditions both locally and globally. Students explore individual & collaborative advance brainstorming, artistry and innovation, hands-on experimentation, materiality, and 2D/3D mockups. Guest designers & product manufacturers will provide advanced techniques, conferencing and participate as the panelist at critiques. Students create projects for the Interior Architecture open house show at the end of each semester.

IN 428  Responsive Object Design  3 Credits  

This interdisciplinary studio course will explore historical to present logical relationships within society around objects of design & their form, function; including placement and impact within the built environment. Students gain advance entrepreneurial opportunities for making responsive objects, materials & fabrication systems through a series of research projects that relate to responsive up-cycling, economical, and environmental effective solutions. Emphasis is on individual and collaborative brainstorming, artistry and innovation drawings and advanced digital & hand modeling, hands-on experimentation, advanced materiality and craft by 2D/3D mockups. Guest designers and production manufacturers will provide demo techniques, conferencing and participate as the panelists at critiques.

IN 442  Int. Arch. Adv. Emergent Topic  3 Credits  

This unit is a full advance studio that explores problem identification that includes research, programming, preliminary space planning and design development. In each module, students develop complete scope project or projects ranging from corporate, educational, scientific, healthcare agencies or institutional. Emphasizes on understanding design as an analytical process extends from programmatic analysis to formal development of design ideas. Students experience local, regional and global trends as advocates for citizenship and social responsibility awareness. Projects will vary and include topics by semester such as designing a gallery, museum, exhibition, environmental graphics, experiential spaces and specialized lighting, to transportation concepts for both the private and or public sectors.

IN 498  Independent Study  1.00 - 4.00 Credits  

Focuses on a special project of the student's choice and design that is unavailable within the regular curriculum. Prerequisites: senior standing and permission from department chair.